Allows you to use any composition, image, or video clip as a custom particle graphic.
Improved self-shading for particles. A new "Match Particle Shape" option ensures that shadows more accurately reflect the specific shape of a particle, such as a leaf or a custom sprite, rather than just a simple sphere.
Uses After Effects 3D layers as floor or wall planes to calculate physical collisions and elasticity. Aux System
Version 4.1.2 enhanced the capability of using and Masks as particle emitters. Red Giant Trapcode Particular 4.1.2
: Creating smoke, fire, or swirling liquid became significantly easier with the "Fluid" physics model compared to the older "Air" or "Bounce" models. Enhanced Realism Shadowlet softness
If you see weird flickering on spheres or sprites, check your and motion blur settings . High‑frequency flickering can also be caused by conflicts with other effects on the same layer. Isolate Particular on its own solid layer, and apply other effects above or below it in the layer stack.
Version 4.1.2 ships with a massive library of professionally designed presets. These assets cover a broad spectrum of visual styles, including: Fire, smoke, explosions, and muzzle flashes. Allows you to use any composition, image, or
Standard sources for generic sparks, dust, or snow. Sphere: Ideal for centralized explosions or shockwaves.
All within one effect instance and one 3D space.
If you need help optimizing your current project or want to troubleshoot an error, tell me: What are you using? Uses After Effects 3D layers as floor or
Shadowlets render self-shadowing on particles, which adds deep 3D volume to smoke clouds and dust storms. Particles also integrate with After Effects camera data and 3D point lights to receive ambient environmental illumination. Technical Specifications and Compatibility Requirement Specification Adobe After Effects CC 2017 through CC 2019 / 2020 Operating System Windows 10 (64-bit) / macOS 10.11 or higher Hardware Acceleration OpenGL/OpenCL compliant GPU with 2GB+ VRAM Core Workflow Steps
The visual Designer interface allows users to build particle effects blocks visually. You can preview animations instantly with real-time feedback before applying them to your After Effects timeline. This system includes a large library of customizable presets for fire, space, smoke, and explosions. Fluid Dynamics
Millions of 3D particles can strain hardware. Use these optimization habits to keep your timeline responsive.
, which allows artists to build complex systems using modular "Blocks" rather than just a long list of sliders. Jonny Elwyn Key Features and Improvements Fluid Dynamics