Ets2 1.35 To 1.36 Patch < Trusted Source >
No discussion of the 1.35 to 1.36 patch is complete without highlighting its disruptive—yet ultimately healthy—impact on mods.
The transition from 1.35 to 1.36 remains a landmark moment in the history of Euro Truck Simulator 2. By shedding the limitations of DirectX 9, SCS Software ensured that the game could continue to grow, adapt, and look visually competitive for years to come. It was the precise update that bridged the gap between the older generation of ETS2 and the modern, high-fidelity simulator players enjoy today.
He shifted gears. The transmission whined, a distinct, authentic sound. He checked his mirrors—the bane of every trucker’s existence. In 1.35, the mirrors had often been a compromise—low resolution, sometimes lagging, ghosting trails of the cars behind him.
Borrowed from its twin, American Truck Simulator , the Detours feature was implemented, providing unexpected road closures that force drivers to find alternative routes, adding a layer of realism and unpredictability. ets2 1.35 to 1.36 patch
Absolutely, but with preparation. The transition from 1.35 to 1.36 was a pivotal moment for Euro Truck Simulator 2 . It modernized the game engine, introduced dynamic gameplay with Detours, and added fantastic quality-of-life features. For the vast majority of players, the upgrade is a no-brainer for the of DX11.
Introduced in a raw state during 1.35, the was heavily refined in 1.36. This feature randomly generates road blocks, accidents, and police checkpoints on your route, forcing you to open your map and calculate an alternative path. The 1.36 patch gave players a slider to adjust the frequency of these events or turn them off entirely, balancing realistic trucking stress with casual gameplay. Avoid Locations on GPS
The main world map interface was updated to display the exact locations of your hired drivers, trucks, and owned garages, making large-scale logistics management much easier to visualize. Anti-Aliasing and Visual Fine-Tuning No discussion of the 1
When you apply the , you are not just downloading a few bug fixes. You are migrating the game engine itself. Here are the headline features:
: The implementation of SMAA (Subpixel Morphological Anti-Aliasing) vastly improved the rendering of fine geometric lines. It stopped the distracting "shimmering" effect on overhead power lines, fences, and distant guardrails.
: Drivers, trucks, and trailers are now visible on the manager maps, making it easier to track your fleet's current status and locations. Content Additions It was the precise update that bridged the
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.
"DirectX 11," he muttered, watching the sun glint off the hood mirror. "I’ll be damned."