Console Commands Xcom Enemy Within Info

Go to your XCOM installation directory. If you are using Steam, the default path is: C:\Program Files (x86)\Steam\steamapps\common\XCOM Enemy Unknown\XEW\XComGame\Config

.Bindings=(Name="S", Command="GiveResource Scientists 50", Alt=True) Boosts your monthly funding. .Bindings=(Name="C", Command="GiveCash 1000", Alt=True) Level Up Barracks Increases the rank of all soldiers. .Bindings=(Name="L", Command="Levelupbarracks 7", Alt=True) Add Items Adds specific resources like Meld or Elerium. .Bindings=(Name="M", Command="GiveItem Meld 500", Alt=True) Pro Tip: The "Long War" Shortcut

The safest and most reliable way to unlock the console is by using community-made tools. Download from Nexus Mods.

Enabling console commands in XCOM: Enemy Within (EW) is different from the base game because the standard developer console is hidden. To use cheats, you must either bind commands to specific keys in the configuration files or use a mod like Activate Dev Console from Nexus Mods. How to Enable via Keybindings console commands xcom enemy within

Complete Guide to XCOM: Enemy Within Console Commands Console commands let you change how XCOM: Enemy Within works. You can give your soldiers better stats, get endless money, or instantly win a hard mission.

Console commands make the game trivial. For basic cheating, GiveResource cash 10000 and ToggleGodMode / UnlimitedMoves are all you need. For deep testing or fun, explore the full list. Always save before using .

: If you are playing the popular Long War mod, the console commands still work perfectly, but resource names and item IDs may vary slightly based on the mod's overhaul files. Go to your XCOM installation directory

Adds engineers to lower construction costs and unlock items. Tactical Combat Commands

: Grants infinite action points. Your soldiers can move, shoot, and use abilities indefinitely without ending their turn.

– Adds the top-tier, guide-controlled alien rocket launcher. Enabling console commands in XCOM: Enemy Within (EW)

These are used during missions to manipulate the battlefield. They are the most popular features for players looking to experiment with game mechanics.

PowerUp – Grants invulnerability and removes weapon cooldowns or reload requirements.

| Command | Effect | | :--- | :--- | | God | Your soldiers take zero damage. They can still be stunned or panicked, but health never drops. | | UnlimitedMoves | Toggle. Your selected soldier can move any distance and act infinitely. Breaking line of sight? Not anymore. | | KillAliens | Instant Win. All hostile aliens currently on the map die instantly. Mission ends successfully. Warning: Does not work on "Kill the Alien Commander" type missions sometimes. Use with caution. | | RestartLevel | Restarts the current tactical mission from the very beginning (same map, same squad loadout). Useful if a Meld canister explodes due to a bug. | | SkipAI | Toggle. Aliens will not move or shoot on their turn. They stand still. Great for training rookies or lining up 100% flank shots. | | PowerUp | An older command. Gives all soldiers in mission maxed stats (Aim, Will, HP) and infinite ammo. Often broken in EW; prefer God + UnlimitedMoves . |

- Your entire squad stops taking damage from attacks. Ghost - Makes your active soldier invisible to enemies. KillAllAliens - Instantly destroys every alien on the map.

Point the software to your XCOM: Enemy Within installation directory. Apply the "Enable Developer Console" script. Step 2: Use the Tilde Key Launch the game.