Resident Evil 3 Remake _hot_ Site
Several iconic locations from the original game, such as the Clock Tower, the City Park, and the Dead Factory, were completely excised or repurposed into brief boss arenas. Furthermore, the Live Selection mechanic—which allowed players to make choices that altered the narrative path and ending—was removed entirely in favor of a singular, linear script.
Players also take control of Umbrella Biohazard Countermeasure Service (U.B.C.S.) soldier Carlos Oliveira. His sections offer faster-paced combat, contrasting with Jill's more terrifying encounters. Remake vs. Original (1999)
: A critical new feature for the remake, Jill can perform a precise dodge that slows down time, allowing for a devastating counter-attack.
Capcom’s RE Engine shines brightly throughout the campaign. Raccoon City is reimagined with stunning detail, featuring neon-lit storefronts, burning debris, and rain-slicked asphalt that create an immersive, apocalyptic atmosphere.
More linear than the Resident Evil 2 remake. What It Does Well
| Aspect | Original RE3 (1999) | RE3 Remake (2020) | |--------|---------------------|--------------------| | | ~8–10 hours | ~5–6 hours | | Nemesis | Persistent stalker, drops weapons, random spawns | More scripted, no item drops | | Locations | Streets, R.P.D., Clocktower, Park, Factory, Disposal Plant | Streets, R.P.D. (Carlos), Subway, Hospital, NEST 2 | | Puzzles | Many (Clocktower music puzzle, water sample) | Very few, simpler | | Mercenaries | Yes (Operation Mad Jackal) | No (replaced by Resistance MP) | | Multiple Endings | Yes (epilogues for other characters) | No (single ending) | | Live Selections | Yes (branching paths) | No |
: The Live Selection system from the original—which allowed players to make choices that altered the branch of the story and ending—was entirely removed in favor of a strictly linear narrative.
: A casual playthrough can easily be completed in 5 to 6 hours, leading many players to feel the game lacked the depth required for a full-priced release.
: Play Jill Valentine and U.B.C.S. mercenary Carlos Oliveira. Antagonist Nemesis-T Type , a bio-weapon designed to hunt S.T.A.R.S. members.
The most critical gameplay addition is Jill’s dodge mechanic (and Carlos’s shoulder tackle). Executing a directional dodge right as an enemy attacks triggers a slow-motion window, allowing Jill to land automatic critical headshots. This mechanic changes the core loop from avoiding zombies to actively engaging with their attack timing.
This design choice led to a major point of contention. The RE3 remake is undeniably more of an action-shooter than a survival-horror game. In a direct comparison, the RE3 remake is more akin to Resident Evil 4 than it is to the 2019 Resident Evil 2 remake. Some players were disappointed by this emphasis, having expected a slower, more terrifying experience. However, others argue that "the faster pace isn't a flaw but just something different," perfectly capturing Jill's frantic race against time.
: The remake completely omitted several iconic locations from the 1999 original, including the Clock Tower, the Park, and the Graveyard.
Resident Evil 3 Remake is a survival horror game released by Capcom in 2020. This reimagining of the 1999 classic focuses on Jill Valentine
The core gameplay of Resident Evil 3 Remake builds directly upon the foundation laid by its predecessor, but it makes a decisive shift toward action. The over-the-shoulder camera and modern third-person shooter controls return, but the pacing is dramatically different.