Marvel-s Spider-man Remastered Update V3.618 ((better)) Jun 2026
With v3.618, Nixxes has implemented a custom method:
If you need help configuring your PC settings for this version, let me know: What (GPU) and processor (CPU) do you use? What is your target display resolution and frame rate ?
What is your target (1080p, 1440p, or 4K) and Refresh Rate ? Are you aiming to play with Ray Tracing enabled?
Marvel's Spider-Man Remastered Update (specifically version ) is a significant technical milestone for the PC version of the game, primarily focused on integrating the latest upscaling technologies and improving user accessibility. The Core of the Update: Upscaling Evolution The centerpiece of this patch is the addition of AMD FSR 3.1
For Mid-to-High Range AMD / Intel Cards (e.g., RX 6700 XT / Arc A770) : AMD FSR 3.1 or Intel XeSS 1.3 Upscaling Quality : Quality Frame Generation : On (FSR Frame Generation) For NVIDIA RTX 30-Series Users Upscaling Method : NVIDIA DLSS Upscaling Quality : Quality Marvel-s Spider-Man Remastered Update v3.618
One of the best parts of the PC port is the full support for the , including haptic feedback and adaptive triggers.
It refines the haptic feedback and adaptive trigger response when the controller is used wired, mimicking the native PS5 experience more accurately.
Whether you are 100% the game for the fifth time or swinging into Marvel’s Spider-Man 2 hype, this update ensures your current-gen web-slinging is smoother, shinier, and more stable than ever.
If you are playing on a like the Steam Deck or ROG Ally With v3
The update includes general performance and stability improvements to ensure a smoother experience. Players can expect reduced loading times and a more stable frame rate, especially during intense web-slinging and combat sequences.
The core of v3.618 is refinement. While earlier patches introduced major features like Ray-Traced reflections and DLSS 3 support, this version targets the "long tail" of performance issues. It addresses rare and crashes that occurred during extended play sessions. By streamlining how the engine handles asset streaming, the update ensures that swinging through the dense skyscrapers of Manhattan feels fluid even on mid-range hardware. Enhanced Compatibility
: Handled backend crash issues and general engine-level stability improvements. 🚀 Deep Dive: AMD FSR 3.1 and Frame Generation
Note: For the best results when using Native AA, set the Upscaling Method to "Off" or use the specific "Native AA" option in the upscaler dropdown. Conclusion Are you aiming to play with Ray Tracing enabled
We ran Marvel’s Spider-Man Remastered v3.618 on a mid-range test bench (RTX 3060, Ryzen 5 5600X, 16GB RAM) and compared it to version 3.617.
Additionally, the update includes . This mode skips lower-resolution upscaling entirely, applying AMD's advanced anti-aliasing algorithms directly to the game's native resolution for clean, shimmer-free edges. Intel XeSS 1.3 Upgrade
Launch and navigate to the Settings menu. Click on the Display or Graphics tab.
Marvel's Spider-Man Remastered Update v3.618 is more than a routine patch; it is a significant modernization of the game's technical foundation. By bringing in AMD FSR 3.1 with frame generation and updating Intel XeSS to version 1.3, Nixxes has ensured that the game looks and runs better than ever on modern PC hardware. Whether you are a high-end enthusiast looking for native 4K clarity with AA or a mid-range user aiming for high-fidelity visuals at smooth framerates, this update provides the tools to tailor the experience to your liking. It stands as a testament to the continued value of post-launch support and solidifies the PC version as the definitive way to experience the web-slinger's acclaimed New York adventure.