Cubebrush Art School Term 1 By Marc Brunet ✭ [ FAST ]

Perspective is the system that creates the illusion of three-dimensional depth on a two-dimensional screen.

If you’ve spent any time in the digital art community on YouTube, you’ve likely stumbled across Marc Brunet. Formerly a senior artist at Blizzard Entertainment, Marc has built a massive following by demystifying the art pipeline.

: This is the "meat" of the term. You'll move from simple gesture drawings (2 to 10-minute poses) to understanding proportions and basic skeletal construction using "cylinders" and "boxes".

Even if you use Procreate or Clip Studio Paint, the concepts taught here are universal. This section is about efficiency and mastering your tools. cubebrush art school term 1 by marc brunet

Discover how shifting the camera view alters the scale and mood of a scene. 3. Photoshop/Digital Production 1

A shorter, supplementary module designed to build your visual library and contextual knowledge.

Marc Brunet designed Term 1 for absolute beginners and self-taught artists looking to fix gaps in their fundamental knowledge. The core philosophy is simple: you cannot paint what you do not understand. Before diving into complex character designs or epic fantasy landscapes, you must master the mechanics of digital tools, basic shapes, and human proportions. Perspective is the system that creates the illusion

Aspiring digital artists often face an overwhelming sea of online tutorials. Many lack structure, leaving students with gaps in their foundational knowledge. Marc Brunet, a veteran industry artist and former Senior Concept Artist at Blizzard Entertainment, created the curriculum to solve this problem.

If you want to know more about the , tell me:

While the art fundamentals in Art School can be applied to traditional mediums, this course is unapologetically tailored for digital artists. This module acts as an operational manual for your software (while recorded in Photoshop, the concepts translate seamlessly to Clip Studio Paint, Procreate, or Krita). : This is the "meat" of the term

Marc Brunet's ART School Term 1 offers a foundational, beginner-friendly introduction to digital art, covering key areas like perspective, nude figure drawing, and Photoshop basics. Created by former Blizzard artist Marc Brunet, the curriculum focuses on essential skills through practical exercises such as pen control drills, 3D volume studies, and gesture drawing. Learn more about the program at Cubebrush . ART School - TERM 1 - Cubebrush

Here is my no-fluff, artist-to-artist review of the first ten weeks.

Today, I’m reviewing the starting line:

Setting up a basic room or outdoor street scene using these grids to ground your objects perfectly in 3D space. The Term 1 Assignment Workflow

Use the lasso and marquee tools to isolate areas for clean rendering. 4. Visual Communication 1