The Headmaster Walkthrough Game Guide -v0.15.... -best Jun 2026
The key is found in the Girls' Change Room. Mitsuko’s Mansion: Key located in the Principal's Office.
Debbie's storyline progresses through her role as a bully and a prefect. Raise her punishment level to Level 3.
The quest that transitions you to Chapter 2.
If discipline falls below 20, grades will decline rapidly. The Headmaster Walkthrough Game Guide -v0.15.... -BEST
by Altos & Herdone is a highly popular, non-linear management and visual novel simulation game. Balancing the responsibilities of running a strict private academy while uncovering the dark secrets of your predecessor requires absolute precision. This ultimate The Headmaster Walkthrough Game Guide (v0.15) will break down how to optimize your stats, navigate crucial early-game quests, and influence staff to build the ultimate academic empire. Core Mechanics & Stat Management
Visit her apartment in the evenings for "training" sessions.
To get the most out of , you must balance your actions. Focusing entirely on one area will cause others to fall behind. The key is found in the Girls' Change Room
This guide is for v0.15 because it:
Version 0.15 introduces critical story expansions, specifically focusing on the Board of Trustees investigation and the introduction of advanced training mechanics. Key Additions in v0.15
When prompted about the school budget, siding with [Character Name] regarding the arts program opens a key scene later in the week. Raise her punishment level to Level 3
Disclaimer: This guide is for entertainment purposes based on the content of The Headmaster v0.15. The game is intended for mature audiences. If you'd like, let me know: Which character's story are you ? Are you stuck on a specific puzzle or dialogue choice?
This comprehensive walkthrough and guide provides the optimal path to maximize your stats, unlock secret scenes, and progress smoothly through v0.15. Core Mechanics & Stats Management
: Interact with the school rules menu on your computer. Pass the first uniform and conduct codes to unlock basic after-school interactions. [QMAIN02] If a Headmaster Falls in the Woods
Back her disciplinary decisions during morning assemblies. Once school discipline crosses 70%, visit her in the Student Council room to initiate her specific tasks. 5. Tips, Tricks, and Secret Codes
Always praise her work efficiency during morning check-ins. In v0.15, help her clear the late-night archives on Thursday evenings to unlock her progression scene. The Head Prefect Requirements: High Authority, High School Discipline.